onroad UI: GPS speed display, hidden when no fix
Speed indicator now uses gpsLocation speed (MPH) instead of carState vEgo. Hides completely when no GPS fix is available. Added gpsLocation to UI SubMaster subscriptions. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -341,6 +341,7 @@ void AnnotatedCameraWidget::updateState(const UIState &s) {
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const bool cs_alive = sm.alive("controlsState");
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const auto cs = sm["controlsState"].getControlsState();
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const auto car_state = sm["carState"].getCarState();
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(void)car_state; // CLEARPILOT: suppress unused warning, will use later
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// Handle older routes where vCruiseCluster is not set
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float v_cruise = cs.getVCruiseCluster() == 0.0 ? cs.getVCruise() : cs.getVCruiseCluster();
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@@ -350,11 +351,15 @@ void AnnotatedCameraWidget::updateState(const UIState &s) {
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setSpeed *= KM_TO_MILE;
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}
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// Handle older routes where vEgoCluster is not set
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v_ego_cluster_seen = v_ego_cluster_seen || car_state.getVEgoCluster() != 0.0;
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float v_ego = v_ego_cluster_seen && !scene.wheel_speed ? car_state.getVEgoCluster() : car_state.getVEgo();
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speed = cs_alive ? std::max<float>(0.0, v_ego) : 0.0;
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speed *= s.scene.is_metric ? MS_TO_KPH : MS_TO_MPH;
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// CLEARPILOT: use GPS speed if available, hide speed display if no GPS fix
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has_gps_speed = sm.valid("gpsLocation") && sm["gpsLocation"].getGpsLocation().getHasFix();
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if (has_gps_speed) {
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float gps_speed_ms = sm["gpsLocation"].getGpsLocation().getSpeed();
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speed = std::max<float>(0.0, gps_speed_ms);
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speed *= s.scene.is_metric ? MS_TO_KPH : MS_TO_MPH;
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} else {
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speed = 0.0;
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}
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// auto speed_limit_sign = nav_instruction.getSpeedLimitSign();
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// speedLimit = slcOverridden ? scene.speed_limit_overridden_speed : speedLimitController ? scene.speed_limit : nav_alive ? nav_instruction.getSpeedLimit() : 0.0;
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@@ -449,13 +454,10 @@ void AnnotatedCameraWidget::drawHud(QPainter &p) {
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// Todo: lead speed
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// Todo: Experimental speed
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// // current speed
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if (!(scene.hide_speed)) {
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// CLEARPILOT changes to 120 from ~176
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// Maybe we want to hide this?
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// CLEARPILOT: show GPS speed, hide when no fix
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if (has_gps_speed && !scene.hide_speed) {
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p.setFont(InterFont(140, QFont::Bold));
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drawText(p, rect().center().x(), 210, speedStr);
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// CLEARPILOT changes to 40 from 66
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p.setFont(InterFont(50));
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drawText(p, rect().center().x(), 290, speedUnit, 200);
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}
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