make baseline build & launch cleanly
- onroad.cc: fix screenDisplayMode reference to nvg->screenDisplayMode (baseline had a stale reference to the variable after it moved into AnnotatedCameraWidget). Restores the original conditional intent. - ui/SConscript + home.cc: drop QtWebEngine include/link entirely (no longer used by any active code). - build.py: BUILD_ONLY env var spawns the failure TextWindow fully detached (own session, /dev/null stdio) so build_only.sh exits and caller can capture stderr; spinner binary update uses temp+os.replace so a running spinner doesn't ETXTBSY the build. - build_only.sh: tee build output to /tmp/build.log and propagate build.py's exit code via PIPESTATUS. Verified: build_only.sh completes cleanly, launch_openpilot.sh boots the manager and spawns the standard process set.
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@@ -10,8 +10,6 @@
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#include "selfdrive/ui/qt/widgets/drive_stats.h"
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#include "system/hardware/hw.h"
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#include <QWebEngineView>
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// HomeWindow: the container for the offroad and onroad UIs
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HomeWindow::HomeWindow(QWidget* parent) : QWidget(parent) {
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@@ -78,7 +78,7 @@ void OnroadWindow::updateState(const UIState &s) {
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QColor bgColor = bg_colors[s.status];
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if (paramsMemory.getBool("no_lat_lane_change") == 1 || screenDisplayMode == 2) {
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if (paramsMemory.getBool("no_lat_lane_change") == 1 || nvg->screenDisplayMode == 2) {
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bgColor = bg_colors[STATUS_DISENGAGED];
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}
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