b6df4dbb92
MLS plugin fixes from this session: - Fix silent insert failures: location column NOT NULL was rejecting wpdb->insert calls, causing ~18k new properties since Dec 2025 to be lost. Inserts now build raw SQL with ST_PointFromText so the spatial column is populated atomically. - Auto-refresh expired media URLs in MLS_Media_Handler::fetch_and_cache(), guarded by a property-level GET_LOCK so concurrent fetches share one API refresh. - Normalize WP_Error to null in mls_get_property_image() so callers can rely on the documented string|null contract. - Support comma-separated property_type filters in MLS_Query and MLS_Cluster so the homepage "View All Commercial" link (?property_type=Commercial+Sale,Land,Farm) actually filters correctly. - Incremental sync now looks back 10 minutes past the latest modification timestamp as a safety margin against missed records. - Smart sync exits silently (info-level, not warning) when a full sync is in progress. Operational: - New cron: weekly full sync Sundays at 3 AM (/usr/local/bin/mls-full-sync). - New cron: hourly 2GB cap on mls-thumbnails/ and cache/transformed-images/ (/usr/local/bin/mls-image-cache-cap). - Logrotate config for wp-content/debug.log (2-day retention, daily rotation, delaycompress). Repo policy: - CLAUDE.md updated with explicit "commit everything except build artifacts" policy. - .gitignore: untrack runtime image caches and debug.log rotations. Other modifications in this snapshot are pre-existing in-flight theme/plugin/db_content_updates work. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
254 lines
6.9 KiB
JavaScript
Executable File
254 lines
6.9 KiB
JavaScript
Executable File
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// noinspection ES6ConvertVarToLetConst
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// eslint-disable-next-line no-var, no-unused-vars
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var WPFormsUtils = window.WPFormsUtils || ( function( document, window, $ ) {
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/**
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* Public functions and properties.
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*
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* @since 1.7.6
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*
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* @type {Object}
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*/
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const app = {
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/**
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* Wrapper to trigger a native or custom event and return the event object.
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*
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* @since 1.7.6
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*
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* @param {jQuery} $element Element to trigger event on.
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* @param {string} eventName Event name to trigger (custom or native).
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* @param {Array} args Trigger arguments.
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*
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* @return {Event} Event object.
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*/
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triggerEvent( $element, eventName, args = [] ) {
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const eventObject = new $.Event( eventName );
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$element.trigger( eventObject, args );
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return eventObject;
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},
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/**
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* Debounce.
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*
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* This function comes directly from underscore.js:
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*
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* Returns a function, that, as long as it continues to be invoked, will not
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* be triggered. The function will be called after it stops being called for
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* N milliseconds. If `immediate` is passed, trigger the function on the
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* leading edge, instead of the trailing.
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*
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* Debouncing is removing unwanted input noise from buttons, switches or other user input.
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* Debouncing prevents extra activations or slow functions from triggering too often.
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*
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* @param {Function} func The function to be debounced.
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* @param {number} wait The amount of time to delay calling func.
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* @param {boolean} immediate Whether or not to trigger the function on the leading edge.
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*
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* @return {Function} Returns a function that, as long as it continues to be invoked, will not be triggered.
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*/
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debounce( func, wait, immediate ) {
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let timeout;
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return function() {
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const context = this,
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args = arguments;
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const later = function() {
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timeout = null;
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if ( ! immediate ) {
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func.apply( context, args );
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}
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};
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const callNow = immediate && ! timeout;
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clearTimeout( timeout );
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timeout = setTimeout( later, wait );
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if ( callNow ) {
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func.apply( context, args );
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}
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};
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},
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/**
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* CSS color operations.
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*
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* @since 1.8.8
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*
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* @type {Object}
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*/
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cssColorsUtils: {
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/**
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* Checks if the provided color has transparency.
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*
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* @since 1.8.8
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*
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* @param {string} color The color to check.
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* @param {number} opacityThreshold The max opacity value of the color that is considered as transparent.
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*
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* @return {boolean} Returns true if the color is transparent.
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*/
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isTransparentColor( color, opacityThreshold = 0.33 ) {
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const rgba = app.cssColorsUtils.getColorAsRGBArray( color );
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const opacity = Number( rgba?.[ 3 ] );
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// Compare the opacity value with the threshold.
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return opacity <= opacityThreshold;
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},
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/**
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* Get color as an array of RGB(A) values.
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*
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* @since 1.8.8
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*
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* @param {string} color Color.
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*
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* @return {Array|boolean} Color as an array of RGBA values. False on error.
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*/
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getColorAsRGBArray( color ) {
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// Check if the given color is a valid CSS color.
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if ( ! app.cssColorsUtils.isValidColor( color ) ) {
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return false;
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}
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// Remove # from the beginning of the string and remove whitespaces.
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color = color.replace( /^#/, '' ).replaceAll( ' ', '' );
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color = color === 'transparent' ? 'rgba(0,0,0,0)' : color;
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const rgba = color;
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let rgbArray;
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// Check if color is in HEX(A) format.
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const isHex = rgba.match( /[0-9a-f]{6,8}$/ig );
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if ( isHex ) {
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// Search and split HEX(A) color into an array of couples of chars.
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rgbArray = rgba.match( /\w\w/g ).map( ( x ) => parseInt( x, 16 ) );
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rgbArray[ 3 ] = rgbArray[ 3 ] || rgbArray[ 3 ] === 0 ? ( rgbArray[ 3 ] / 255 ).toFixed( 2 ) : 1;
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} else {
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rgbArray = rgba.split( '(' )[ 1 ].split( ')' )[ 0 ].split( ',' );
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}
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return rgbArray;
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},
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/**
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* Check if the given color is a valid CSS color.
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*
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* @since 1.8.8
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*
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* @param {string} color Color.
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*
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* @return {boolean} True if the given color is a valid CSS color.
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*/
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isValidColor( color ) {
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// Create a temporary DOM element and use `style` property.
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const s = new Option().style;
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s.color = color;
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// Invalid color leads to the empty color property of DOM element style.
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return s.color !== '';
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},
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/**
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* Get contrast color relative to given color.
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*
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* @since 1.8.8
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*
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* @param {string} color Color.
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*
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* @return {string} True if the given color is a valid CSS color.
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*/
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getContrastColor( color ) {
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const rgba = app.cssColorsUtils.getColorAsRGBArray( color );
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const sum = rgba.reduce( ( a, b ) => a + b, 0 );
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const avg = Math.round( ( sum / 3 ) * ( rgba[ 3 ] ?? 1 ) );
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return avg < 128 ? '#ffffff' : '#000000';
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},
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/**
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* Add opacity to color string.
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* Supports formats: RGB, RGBA, HEX, HEXA.
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*
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* If the given color has an alpha channel, the new alpha channel will be calculated according to the given opacity.
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*
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* @since 1.8.9
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*
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* @param {string} color Color.
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* @param {string} opacity Opacity.
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*
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* @return {string} Color in RGBA format with an added alpha channel according to given opacity.
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*/
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getColorWithOpacity( color, opacity ) {
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color = color.trim();
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const rgbArray = app.cssColorsUtils.getColorAsRGBArray( color );
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if ( ! rgbArray ) {
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return color;
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}
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// Default opacity is 1.
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opacity = ! opacity || opacity.length === 0 ? '1' : opacity.toString();
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const alpha = rgbArray.length === 4 ? parseFloat( rgbArray[ 3 ] ) : 1;
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// Calculate new alpha value.
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const newAlpha = parseFloat( opacity ) * alpha;
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// Combine and return the RGBA color.
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return `rgba(${ rgbArray[ 0 ] },${ rgbArray[ 1 ] },${ rgbArray[ 2 ] },${ newAlpha })`.replace( /\s+/g, '' );
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},
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/**
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* Convert an RGBA color string to HEX format.
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*
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* @since 1.9.4
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*
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* @param {string} color Color in "rgba(r, g, b, a)" or "rgb(r, g, b)" format.
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*
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* @return {false|string} HEX color.
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*/
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rgbaToHex( color ) {
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if ( ! /^rgb/.test( color ) ) {
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return color;
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}
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const rgbArray = app.cssColorsUtils.getColorAsRGBArray( color );
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if ( ! rgbArray ) {
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return false;
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}
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const red = Number( rgbArray[ 0 ] );
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const green = Number( rgbArray[ 1 ] );
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const blue = Number( rgbArray[ 2 ] );
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const alpha = rgbArray[ 3 ] ? Math.round( Number( rgbArray[ 3 ] ) * 255 ) : 255;
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// Ensure numbers are converted to valid two-character hexadecimal strings.
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const colorToHex = ( value ) => value.toString( 16 ).padStart( 2, '0' );
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// Convert to hex and return as a single string.
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const hex = `#${ [
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colorToHex( red ),
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colorToHex( green ),
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colorToHex( blue ),
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alpha < 255 ? colorToHex( alpha ) : '',
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].join( '' ) }`;
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return hex.toLowerCase();
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},
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},
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};
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// Provide access to public functions/properties.
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return app;
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}( document, window, jQuery ) );
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